![]() Nexus Mods say that they should be able to release a compatible version of their mod utility shortly after launch after they complete sometheir compatibility testing with the latest version of the game. ![]() The PC version of Skyrim Special Edition will support modding on launch day, though not through Nexus mods or the Steam workshop, with mods needing manual installation to function. The Xbox One version of the game will be able to support up to 5GB of mods and also support the addition of custom assets, making the Xbox One version of Skyrim Special Edition the most modder friendly console version. Right now we already know that modding will be heavily limited on the PS4 version of Skyrim Special Edition, lacking support for new/custom assets and only supporting up to 1GB of mods.
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